{"id":1148,"date":"2020-01-10T19:24:12","date_gmt":"2020-01-10T18:24:12","guid":{"rendered":"https:\/\/www.pmd85.cz\/?page_id=1148"},"modified":"2020-06-27T17:51:39","modified_gmt":"2020-06-27T15:51:39","slug":"prince-of-persia","status":"publish","type":"page","link":"https:\/\/www.pmd85.cz\/?page_id=1148","title":{"rendered":"Prince of Persia"},"content":{"rendered":"<p>Vzhledem k tomu, \u017ee se bude pravd\u011bpodobn\u011b jednat o rozs\u00e1hl\u00fd a dlouhodob\u00fd projekt, bude m\u00edt str\u00e1nka k t\u00e9to h\u0159e povahu sp\u00ed\u0161e \u00faschovny v\u00fdvojov\u00fdch \u0159e\u0161en\u00ed jednotliv\u00fdch modul\u016f. Teprve pokud se poda\u0159\u00ed hru dot\u00e1hnout do konce, bude str\u00e1nka p\u0159evedena na standardn\u00ed informa\u010dn\u00ed str\u00e1nku hry.<\/p>\n<p>V\u00fdvoj bude postupovat po t\u011bchto modulech:<\/p>\n<ul>\n<li><a href=\"https:\/\/www.pmd85.cz\/?page_id=1150\">statick\u00e1 grafika pozad\u00ed (kresba LEVEL\u016f)<\/a>\u00a0&#8211; dokon\u010deno<\/li>\n<li><a href=\"https:\/\/www.pmd85.cz\/?page_id=1236\">zobrazova\u010d postavy hr\u00e1\u010de<\/a><\/li>\n<li>grafika ostatn\u00edch pohybliv\u00fdch objekt\u016f (pochodn\u011b, m\u0159\u00ed\u017ee, str\u00e1\u017ee, apod.)<\/li>\n<\/ul>\n<p>\u0158e\u0161en\u00ed ka\u017ed\u00e9ho z t\u011bchto d\u00edl\u010d\u00edch modul\u016f je na hran\u011b mo\u017enost\u00ed PMD-85 i za p\u0159edpokladu vyu\u017eit\u00ed 64kB RAM. Pokud se hra nevejde do 64kB RAM, zve\u0159ejn\u00edm knihovny ale hru nebudu uvol\u0148ovat. Sp\u00ed\u0161e bych je\u0161t\u011b vyzkou\u0161el z\u00e1sadn\u00ed redukci anima\u010dn\u00edch dat, nebo\u0165 tam i desetiny procent u\u0161et\u0159en\u00e9ho prostoru mohou vzniklou situaci vy\u0159e\u0161it.<\/p>\n<p>Aktu\u00e1ln\u00ed bilance vyu\u017eit\u00ed RAM<\/p>\n<table style=\"height: 115px;\" border=\"2\" width=\"100\">\n<tbody>\n<tr>\n<td><b>polo\u017eka<\/b><\/td>\n<td><b>d\u00e9lka [byte]<\/b><\/td>\n<\/tr>\n<tr>\n<td>videoram\/prom\u011bnn\u00e9\/bufer<\/td>\n<td>16384<\/td>\n<\/tr>\n<tr>\n<td>BG graphic<\/td>\n<td>7073<\/td>\n<\/tr>\n<tr>\n<td>data levelu<\/td>\n<td>2304<\/td>\n<\/tr>\n<tr>\n<td>zb\u00fdv\u00e1<\/td>\n<td>39775<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>Ofici\u00e1ln\u00ed startovn\u00ed v\u00fdst\u0159el zazn\u011bl 1. 2. 2020<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Vzhledem k tomu, \u017ee se bude pravd\u011bpodobn\u011b jednat o rozs\u00e1hl\u00fd a dlouhodob\u00fd projekt, bude m\u00edt str\u00e1nka k t\u00e9to h\u0159e povahu sp\u00ed\u0161e \u00faschovny v\u00fdvojov\u00fdch \u0159e\u0161en\u00ed jednotliv\u00fdch modul\u016f. Teprve pokud se poda\u0159\u00ed hru dot\u00e1hnout do konce, bude str\u00e1nka p\u0159evedena na standardn\u00ed informa\u010dn\u00ed str\u00e1nku hry. V\u00fdvoj bude postupovat po t\u011bchto modulech: statick\u00e1 grafika pozad\u00ed (kresba LEVEL\u016f)\u00a0&#8211; dokon\u010deno zobrazova\u010d [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":236,"menu_order":0,"comment_status":"open","ping_status":"closed","template":"","meta":[],"_links":{"self":[{"href":"https:\/\/www.pmd85.cz\/index.php?rest_route=\/wp\/v2\/pages\/1148"}],"collection":[{"href":"https:\/\/www.pmd85.cz\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.pmd85.cz\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.pmd85.cz\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.pmd85.cz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1148"}],"version-history":[{"count":7,"href":"https:\/\/www.pmd85.cz\/index.php?rest_route=\/wp\/v2\/pages\/1148\/revisions"}],"predecessor-version":[{"id":1238,"href":"https:\/\/www.pmd85.cz\/index.php?rest_route=\/wp\/v2\/pages\/1148\/revisions\/1238"}],"up":[{"embeddable":true,"href":"https:\/\/www.pmd85.cz\/index.php?rest_route=\/wp\/v2\/pages\/236"}],"wp:attachment":[{"href":"https:\/\/www.pmd85.cz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1148"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}